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|Flood and fire|
Author: Diamand, Emily
In 23rd-century Cambridge, England, Lilly must stop strange, uncontrollable robots activated when a chip in her hand-held computer triggers a false anti-terrorist alert.
|Accelerated Reader Information:|
Interest Level: MG+
Reading Level: 4.50
Points: 13.0 Quiz: 144354
|Reading Counts Information:|
Interest Level: 3-5
Reading Level: 4.30
Points: 21.0 Quiz: 53197
School Library Journal - 07/01/2011 Gr 5–8—In this follow-up to Raiders' Ransom (Scholastic, 2009), readers are plunged right back into the action as Lilly and Lexy try to escape raider territory and sail home to Lilly's fishing village. Instead, they travel to Cambridge and then to London, where a battle between the English and the Viking-like raiders is raging. Much of 23rd-century England is under water, and technology, being blamed for the breakdown of society, was banned long ago and is considered evil. Yet because of its power and rarity, Lilly's late-21st-century gaming console is an object of desire for the raiders, and Lilly's raider friend Zeph is forced to choose between his loyalty to his friends and to his Family. Readers will sympathize with his dilemma but it's the fast-moving plot and the wild-and-woolly post-technological setting that will keep the pages turning. The game console AI, a conceited and high-maintenance personality, provides invaluable assistance and comic relief, and its aid in battling a malfunctioning military computer's marauding robots results in a vivid finale against the backdrop of a flooded but still-vibrant London. Fans of the first book will be satisfied with this exciting sequel.—Eva Mitnick, Los Angeles Public Library - Copyright 2011 Publishers Weekly, Library Journal and/or School Library Journal used with permission.
Booklist - 07/01/2011 Lilly, Zeph, and Lexy are back in this continuation of the story begun in Raiders’ Ransom (2009). With his father dead, Zeph is fighting for leadership of his Raider family. Having rescued Lexy, Lilly is trying to keep her and PSAI, the secret game-playing computer, safe. PSAI’s connection to a Ministry of Defense computer sparks events that threaten the world, and the role this machine plays in that struggle will be much appreciated by the audience. Though it’s not a stand-alone, there is much to enjoy here by fans anxious to find out the fates of the the three friends and their crazy computer. - Copyright 2011 Booklist.