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505857
Book This title is a Common Core State Standards title 
Available
12 biggest breakthroughs in gaming technology 
by Kallio, Jamie (12-Story Library, 2019)
ISBN: 9781632355829 Series:  Technology Breakthroughs Ages: 8-12    Lexile: 760   
Summary: Takes a look at the twelve biggest breakthroughs in gaming technology from game consoles and controllers to virtual reality, mobile gaming, and more.
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23.29 *   Dewey:
794.8/N
BTSB #:
505857
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742606
Book This title has a jacket This title has a video preview 
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Gamer army 
by Reedy, Trent (Scholastic, 2018)
ISBN: 9781338045291 Ages: 8-12   
AR Rd Lvl: 6   AR Int Lvl: MG    AR Pts: 13   AR Quiz: 198449
RC Rd Lvl: 5.6   RC Int Lvl: 3-5    RC Pts: 16   RC Quiz: 75149
Summary: Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something sinister is behind this particular game.
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20.51 *   Dewey: F BTSB #:
742606
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724020
Book 
Available
Pokemon designer : Satoshi Tajiri 
by Polinsky, Paige V. (Abdo, 2018)
ISBN: 9781532110979 Series:  Toy trailblazers Ages: 8-12    Lexile: 800   
AR Rd Lvl: 4.8   AR Int Lvl: MG    AR Pts: 0.5   AR Quiz: 190678
Summary: An introduction to Satoshi Tajiri, designer of Pokemon, including the story of how he founded Game Freak magazine which turned into Game Freak video-game development company and the creation of the Pokemon video games, trading cards, television series, Pokemon Go, and more.
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21.19 *   Dewey:
793.092/B
BTSB #:
724020
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764739
Book 
Available
STEAM jobs in game development 
by Rosenberg, Kenneth (Rourke Educational Media, 2017)
ISBN: 9781681917412 Series:  STEAM jobs you'll love Ages: 10-14   
AR Rd Lvl: 7.2   AR Int Lvl: MG    AR Pts: 1   AR Quiz: 186076
Summary: Science, technology, engineering, art, and math (STEAM) all play a part in the gaming industry, including making video games and specific roles people take as part of a development team. This book provides what you need to study to be a part of the industry yourself.
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15.59 *   Dewey:
794.8/N
BTSB #:
764739
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694777
Book 
Available
Wonderful worlds of a video game designer 
by Owen, Ruth (Ruby Tuesday Books, 2016)
ISBN: 9781910549322 Series:  Get to work with science and technology Ages: 8-11    Lexile: 880   
AR Rd Lvl: 5.3   AR Int Lvl: MG    AR Pts: 0.5   AR Quiz: 177317
RC Rd Lvl: 5.7   RC Int Lvl: 3-5    RC Pts: 3   RC Quiz: 68283
Summary: Discover how designers use their computer science skills and the latest technology to create the games people love to play.
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21.89 *   Dewey:
794.8/N
BTSB #:
694777
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