Bound To Stay Bound

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 Time shifters
 Author: Grine, Chris

 Publisher:  Scholastic
 Pub Year: 2017

 Dewey: 741.5
 Classification: Nonfiction
 Physical Description: 265 p., col. ill., 24 cm

 BTSB No: 403971 ISBN: 9780545926591
 Ages: 8-12 Grades: 3-7

 Boys -- Fiction
 Robots -- Fiction
 Space and time -- Fiction

Price: $17.21

When Luke investigates a strange blue glow in the woods behind his house, he finds a scientist, a robot Abraham Lincoln, a sassy ghost, and a crazy adventure. In graphic novel format.

Accelerated Reader Information:
   Interest Level: MG
   Reading Level: 2.60
   Points: 1.0   Quiz: 189630
Reading Counts Information:
   Interest Level: 3-5
   Reading Level: 2.60
   Points: 4.0   Quiz: 71065

   Kirkus Reviews (03/15/17)
   School Library Journal (05/01/17)
   Booklist (06/01/17)
 The Bulletin of the Center for Children's Books (00/05/17)

Full Text Reviews:

School Library Journal - 05/01/2017 Gr 3–7—A few months after the accidental drowning death of his brother, Luke discovers a strange, glowing device in the woods behind his home. When he is attacked by a trio of dangerous monsters looking for the object, he inadvertently uses it to escape, along with another group of strangers who are seeking the device, to a parallel dimension inhabited by cowboy insects. There, Luke learns that the device can transport people through the multiverse and even through time. His new friends have been on the run, keeping the device from a powerful villain determined to use it to control the multiverse. Will they be able to escape being eaten or captured long enough for the device to recharge and get Luke home? And if the device really can move people through time, can he possibly save his brother? The art is similar in style to that of Jeff Smith's "Bone" books. Simple, clean, and attractive, it fits the tone of the narrative but doesn't do much to propel the story. Though this first installment in a new graphic novel series is an entertaining and funny adventure, there are some holes in the plot and some thinly drawn characters. Luke is the most well-developed character, and while readers will easily empathize with him and his situation, even some of his choices are contrived. However, these issues may be addressed in subsequent books, and the story's premise and action are engaging. With the device, the narrative literally has the potential to go anywhere. VERDICT For graphic novel fans who appreciate plenty of action and adventure.—Erik Knapp, Davis Library, Plano, TX - Copyright 2017 Publishers Weekly, Library Journal and/or School Library Journal used with permission.

Booklist - 06/01/2017 After Luke’s brother died, he’s avoided the woods where it happened, but a brilliant magenta flash in the forest is hard to ignore. There, he picks up an odd device, runs into a trio of inept bad guys, and is whisked away by a team of good guys (how can a robot Abraham Lincoln be bad?). His rescuers are trying to keep the device out of the wrong hands, but there’s a hitch: it’s locked around Luke’s wrist. Grine’s brightly colored artwork has the look of Pixar animation, from the slick, comical character designs to the deeply expressive faces. As Luke travels interdimensionally, he and his new friends valiantly fight grotesque giant insects, not to mention their bumbling pursuers, in a Wild West-like setting, but the biggest challenge is more philosophical: can, or should, Luke go back in time to save his brother? While the beginning and ending of the story are jarringly different from the lively action elsewhere, the emotional stakes help keep the story grounded. Hand to fans of Craig Thompson’s Space Dumplins (2015). - Copyright 2017 Booklist.

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