001 | 2018930442 824264 | |
003 | IlJaBTS | |
005 | 20200309081043.0 | |
008 | 180731s2019 fluo b b 001 0 eng | |
010 | a| 2018930442 | |
020 | a|9781641564229 (lib. ed.) | |
020 | a|1641564229 (lib. ed.) | |
020 | a|9781641565486 (pbk.) | |
020 | a|1641565489 (pbk.) | |
040 | a|DLC c|IlJaBTS d|IlJaBTS | |
082 | 4 | a|005 2|2018 |
100 | 1 | a|Slingerland, Janet. |
245 | 1 | a|Coding 1, 2, 3 / c|Janet Slingerland. |
246 | 3 | a|Coding one two three |
260 | a|[Vero Beach, FL] : b|Rourke Educational Media, c|c2019. | |
300 | a|24 p. : b|col. ill. ; c|21 cm | |
490 | 1 | a|Starting with STEAM |
500 | a|Includes glossary. | |
504 | a|Includes bibliographical references and index. | |
520 | a|How does a computer know what to do? Learn about code and the process coders use to program computers. | |
521 | 1 | a|006-009. b|BTSB. |
521 | 8 | a|390 b|Lexile. |
526 | a|Accelerated Reader b|LG c|1.6 d|0.5 z|197955. | |
650 | 7 | a|Coding theory. 2|sears |
650 | 7 | a|Computer programming. 2|sears |
650 | 1 | a|Coding theory. |
650 | 1 | a|Computer programming. |
830 | a|Starting with STEAM |
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